Seneferu Pipeline & Workflow Training
Seneferu Procedural Pipeline Introduction
You will get an idea on how the CGI/VFX processes are designed, connected and configured in Seneferu and how assets, scenes and shots are related to each others
Seneferu Procedural Pipeline Overview
An Overview on how the processes are related to each others and how the pipeline is configured
Understanding Seneferu Project Hierarchy
An Overview on how tasks and assets are related to each others and to scenes and shots and how things are linked together
The Making of a Complete Production In Seneferu Pipeline
In this series we will take you through all the processes of making a complete CGI or VFX project by covering most of the processes and situations you may come through
Note: The pre-production Seneferu training of the following projects are explained in the "Management Section" found here
Designing & Artworks
Quick Overview on the simplicity of working with arts and layers through Seneferu Pipeline
Ingest
Takes you through the process of Ingesting footage, materials, lens information and survey data into Seneferu
Publishing Maya Shader Library
Teach you how to use and publish a shader library of your project in Maya
Publishing Katana Shader Library
Teach you how to use and publish a shader library of your project in Katana
Publishing Maya Light Rigs
Showing how to publish light rigs to be used for your project during the different modeling, surfacing and lookdev phases
Publishing Seneferu Katana Template
A guide on how to publishing the katana template shipped with Seneferu, and how to build such one to use it for your project
Editing
Walk you through the pipeline and automation of editing versions and intermediate edits (like VFX edit)
Tracking: Camera and Objects tracking
Tracking automation, tips and tricks in Seneferu Pipeline (3DEqualizer)
Modeling: Environment
Modeling automation, assets hierarchy and layering UVs in Seneferu Pipeline
Modeling: Characters
Character modeling automation and considerations in Seneferu Pipeline
Rigging
Procedural rigging automation in Seneferu Pipeline
Animation
Showing the automation of the animation layout, shot animations, and soundtracks loading/syncing automation in Seneferu Pipeline
Cloth
Cloth setup and simulation automation in Seneferu Pipeline
Hair
Hair and compound hair setup and simulation automation in Seneferu Pipeline
Effects
Effects setup and simulation automation in Seneferu Pipeline
Simulation
Automation of advanced and hierarchical simulations of all types (cloth, hair, fluids, effects ...etc) in Seneferu Pipeline in Maya and Houdini
Houdini Pre Effects & Intermediate Caching
Management and Version Control of Intermediate Houdini Caches and Pre Sims
Solaris Assets Build & USD
Automation of assets building layering into USD assets
Katana in Seneferu Pipeline
Overview on how Katana is implemented in Seneferu Pipeline to be a user friendly but very productive
Look Development (Part 1 of 3)
Look development and shading automation in Seneferu Pipeline
Look Development (Part 2 of 3)
Advanced assets look variations
Look Development (Part 3 of 3)
The automation of applying animation looks for better viewport feedback and beauty looking playblasts
Building Seneferu Shader (Maya)
Teach you how to develop a Seneferu shader that allows Seneferu look and shading automation in Maya
Building Seneferu Shader (Katana)
Teach you how to develop a Seneferu shader that allows Seneferu look and shading automation in Katana
Validating Assets (Katana)
Validating assets compatibility, look and feel to guarantee a one way production and avoid back and forth issues when going to downstream processes like lighting
Lighting in Solaris
Lighting automation and Lighting Templates in Seneferu Pipeline for VFX and Fully CG production
Lighting in Katana - part 1/2
Lighting automation and Lighting Templates in Seneferu Pipeline for CGI Production
Lighting in Katana - part 2/2
Lighting automation and Lighting Templates in Seneferu Pipeline for VFX Production
Composite - part 1/2
Composite automation and Composite Templates in Seneferu Pipeline
Composite - part 2/2
Composite automation and Composite Templates in Seneferu Pipeline