maya2scenegraphXML

class maya2scenegraphXML.ChannelHandler(channelData)
addMayaChannel(mayaPath, attrName, channelIndex)
class maya2scenegraphXML.MayaSgxmlHandler(mayaSelection, fileDir, fileStem, startFrame=None, endFrame=None, arbAttrs=None, geoFileOptions=None, boundsWriteMode='all', mayaParent=None)
createSgXMLHierarchy(mayaElementPath)
getStaticFrameNo()
isFrameRangeSet()
isStatic()
newAnimChannel(mayaPath, attrName, numChannels)
newRangeMaxBounds(mayaPath, sgxmlElement)
writeChannelData()
writeChannelDataForFrame(frameNumber)
write_sgXml()
maya2scenegraphXML.addAnimBoundsData(mayaNode, frame, bounds)
maya2scenegraphXML.bs_calcBounds(mayaNode)
maya2scenegraphXML.deleteSgxmlAttr(mayaPath, attrName)
maya2scenegraphXML.deleteSgxmlAttrs(mayaPath)
maya2scenegraphXML.enableCustomBounds(selection, value=True)
maya2scenegraphXML.getAnimBoundsData(mayaPath, frameNumber)
maya2scenegraphXML.getAttrOrNone(mayaPath, attrName)
maya2scenegraphXML.getAttrOrZero(mayaPath, attrName)
maya2scenegraphXML.getMayaNodeName(mayaPath)
maya2scenegraphXML.getValidChildren(mayaElementPath)
maya2scenegraphXML.isAnimated(mayaPath, attrName)
maya2scenegraphXML.isXformAnimated(mayaPath)
maya2scenegraphXML.maya2Abc(mayaParent, mayaSelection, filepath, startFrame=None, endFrame=None, abcOptions='')
maya2scenegraphXML.maya2ScenegraphXML(mayaSelection, xmlFileName, startFrame=None, endFrame=None, arbAttrs=None, geoFileOptions='')
maya2scenegraphXML.maya2abcCallback(mayaNode, frame, bounds)
maya2scenegraphXML.mayaAddStringAttribute(curItem, attrName, attrVal)
maya2scenegraphXML.mayaAddStringAttributeToShape(curItem, attrName, attrVal)
maya2scenegraphXML.mayaAssignTag(selection, tagName, tagValue)
maya2scenegraphXML.mayaAssignTagToShape(selection, tagName, tagValue)
maya2scenegraphXML.mayaNode2FilePath(mayaPath, directory, extension=None, relativePath=True)
maya2scenegraphXML.mayaNode2FileStem(mayaPath)
maya2scenegraphXML.setArbAttr(selection, attrName, value, attrType='float')
maya2scenegraphXML.setAssembly(selection)
maya2scenegraphXML.setBoundsWriteMode(selection, value=True)
maya2scenegraphXML.setComponent(selection, filepath=None, refType='abc', componentKeyword='component')
maya2scenegraphXML.setIgnore(selection)
maya2scenegraphXML.setLodGroup(selection)
maya2scenegraphXML.setLodNode(selection, lodTag=None, lodWeight=None)
maya2scenegraphXML.setProxy(selection, proxyFile, proxyName='viewer')
maya2scenegraphXML.setReference(selection, filepath, refType='xml')
maya2scenegraphXML.setSgxmlAttr(attrName, selection=None, value=None, attrType='bool')
maya2scenegraphXML.setStaticComponent(selection, filepath=None, refType='abc')
maya2scenegraphXML.setXMLReference(selection, filepath=None, groupType='assembly')